794 shaares
95 liens privés
95 liens privés
3 résultats
taggé
jeux vidéo
When we started developing our recently-released mini-strategy game 2 Planets, we wanted to add networked multiplayer support. Since the game is a side project and would be released for free, we didn’t want to spend much time and money on maintaining dedicated servers. Instead, we chose a simple peer-to-peer networking setup where both players would connect to the other player’s machine directly.
Setting up your own
You’ll need the following:
- The excellent HolePuncher Godot plugin and server by Cregg Hancock
- A server or service allowing you to host a small python application (e.g. Heroku or Vercel)
- Basic networking and server administration knowledge. Using a service like Heroku, you can get a python server up and running pretty easily, but you’ll still need some experience to configure everything correctly.
- An understanding of Godot’s multiplayer API for connecting clients using the IP obtained from the rendezvous server and synchronizing the game state.
Jeu réalisé avec Godot
Open source game art assets
Art Type:
- 2D Art
- 3D Art
- Concept Art
- Texture
- Music
- Sound Effect
- Document